
Sustain
Extra Battery
Reduces the energy THIS hero spends in the field — lasts longer before resting.
Bomb Farm Ability Database
Browse all 20 Bomb Farm hero abilities and compare damage, team auras, energy, critical hits, gold, drops, speed, timed-stage effects, and rotation triggers.

Sustain
Reduces the energy THIS hero spends in the field — lasts longer before resting.

Defense break
Aura: increases the Penetration of the WHOLE team in the field — ignores part of the target's mitigation.

Objectives
Increases this hero's damage against CAGES (the sub-target that traps heroes to rescue).

Blast
Chance of a SECOND blast (at 50% damage) when the bomb goes off.

Mobility
Passes through rocks and deals pass-through damage when crossing them (a fraction of Attack).

Sustain
Aura: reduces the energy the WHOLE team spends in the field (the team lasts longer).

Economy
Aura: increases the gold the WHOLE team in the field pulls from rocks.

Critical
Increases the DAMAGE of this hero's critical hits (not the chance — how hard the crit lands).

Damage
Increases damage per ALLY fighting alongside in the field. Alone it does nothing; a full field is its peak.

Execute
Execute: ignores 100% of mitigation on targets below the health threshold (finishes tough, wounded targets).

Drops
Chance that a drop HE breaks comes one category higher: item chests gain a level, keys gain a rarity, gem/time/stone chests gain a difficulty.

Rotation
On ENTERING the rotation, this hero pulses bonus damage to the WHOLE team in the field for a few seconds (fixed window; the level raises the damage).

Defense break
Increases Penetration — ignores part of the target's mitigation.

Critical
Aura: increases the Crit chance of the WHOLE team in the field.
No abilities match this filter.
Ability guide
Only the hero carrying the ability receives the benefit.
The whole active field benefits while the carrier is present.
The effect fires when a hero enters the field and may have its own cooldown.