Gate rule
Bring a key
Timed gate entries consume one key for the selected difficulty.
Bomb Farm campaign world 4 of 5
The volcanic core step in each difficulty’s five-world campaign.

Difficulty loop
Difficulty order is fixed. Clearing the final stage of World 5 unlocks the next difficulty; clearing Inferno reaches the campaign endpoint at Stage 600.
Gate rule
Timed gate entries consume one key for the selected difficulty.
Unlock rule
The next difficulty unlocks after the final stage of World 5 is cleared.
Stage rewards
Use the map’s stage panel to compare current gold, XP, chest, gem, cage, stone, and key chances before choosing where to farm.